Follow

Working on dungeon movement. In the prototype, the environment stayed completely static so I had to make the area fit within the bounds of the screen, but now it will scroll if Aiden gets too close to the edge of the screen. Though, this is making me realize that I need to put some more thought into the scale of the sprites, because this feels way too zoomed out.

Β· Β· Web Β· 0 Β· 0 Β· 4
Sign in to participate in the conversation
πŸ”ž baraag.net

By clicking past warnings of any sensitive content, you affirm to be 18 years of age or older, and agree to the Terms of Service.

🎨 Freely share all types of art. This instance welcomes any depiction expressed as a piece of fiction in subject or setting. Re-posting is discouraged.

βœ… Uncensored 2D drawings & 3D models
βœ… Zero guidelines on fictional characters
❌ No real life photographic pornography
❌ No illegal content*